I aim to provide quality, high-polygon custom models, renders and turntablesAll completed projects are offered as .OBJ .FBX .STL
Alongside .PNG transparent renders and a .MP4 1080p turntable
Optional composite pieces (photoshopped renders) are .PNG 4k resolutionAfter the initial deposit price, listed in the above categories;
I charge £35.00 GBP per hour, however the first hour of every project is always free.
Discounts are offered to Patreons and Bundle Purchases of 2-3 Projects.
All payments are handled via
PayPal or Ko-Fi
Please do contact me if you have any questions or queries, I'm happy to chat!
If you wish to order a commission, please include the following;

● A clear visual reference of your character or concept
● Which category or style you'd prefer
● Specific changes or additional features not present in the references
● Deadlines or schedules
● Am I making a replica of your concept? A remaster? Or putting my own spin to it?
● Whether it's intended to be rigged and requires A/T-Posing
● Privacy, or livestreaming/video permissions
● Any extra details such as personality, vibe, setting, features, story etc. as it'll give me insight to the type of character. The more details the merrier!

Commissioning for ARK ASCENDED?

BASE BLOCKOUTS | HIGHPOLY DETAILS | SADDLE BLOCKOUTS

This is a new avenue for me and while I figure out my workflows, I am currently happy to provide base blockouts for £100 GBP flat, and other services for £35.00 GBP per hour. Please contact me for further details!

STYLE: Rough / "Sketch"

Cheap and cheerful! Whether you need to capture proportions and different angles, or to provide for other artists to reference future commissions with, this style aims to provide you with a modest but effective rough portrait of your desired character.Consider this my 3D equivalent of a rough paper doodle or sketch.For an additional £10.00 (£25.00 total) I'll add extra time spent on details and form, and provide a more stylized and monochrome composite, giving your commission that extra kick!

STYLE: Smooth / Clean

This style focuses on the overall shapes and proportions, complimenting the form of your character and keeping the design cheerfully relaxed.Colours are primarily flat or as gradients, with patterns such as spots and stripes remaining distinct, emulating a vector-like design.Detailed features such as spikes and fur will resemble a more cartoonish look, as large recognizable shapes that do not take away from the rest of the design.

Average Time Taken: 1-3 Hours

STYLE: Detailed

This style presents extra textures and detail to your character, allowing their scales and fur to really pop! The anatomy will also take musculature and bone structure into account, to really bring your creature designs to life.The sculpting techniques used for defining textures such as scales, fur and feathers are considered "cheap and cheerful", being the most efficient balance of visual quality, time taken, and hours charged. Perfect if you're on a budget!

Average Time Taken: 2-4 Hours

STYLE: Advanced

This style prioritizes quality and polish above the rest, with plenty of extra manual labour to achieve your desired effect. This is for clients who wish to go the extra mile with their design and enjoy a richer level of detail.This style is also best suited for semi-realism projects, whether by design or if you wish for me to reimagine your concept as a life-like being.

Average Time Taken: 3-6 Hours

STYLE: Shadowless

This style aims to capture a more minimalistic or cartoonish theme. It relies on the shapes and textures to project the form, since all natural shading has been disabled. The option to add a cartoonish outline will give it an extra effect!I'll soon be exploring examples of more richly-painted models in this style, to show its full potential.

Average Time Taken: 1-2 Hours

STYLE: Smooth / Clean

This style focuses on the overall shapes and proportions, complimenting the form of your character and keeping the design cheerfully relaxed.Colours are primarily flat or as gradients, with patterns such as spots and stripes remaining distinct, emulating a vector-like design.Detailed features such as spikes and fur will resemble a more cartoonish look, as large recognizable shapes that do not take away from the rest of the design.

Average Time Taken: 2-5 Hours

STYLE: Detailed

This style presents extra textures and detail to your character, allowing their scales and fur to really pop! The anatomy will also take musculature and bone structure into account, to really bring your creature designs to life.The sculpting techniques used for defining textures such as scales, fur and feathers are considered "cheap and cheerful", being the most efficient balance of visual quality, time taken, and hours charged. Perfect if you're on a budget!

Average Time Taken: 3-6 Hours

STYLE: Advanced

This style prioritizes quality and polish above the rest, with plenty of extra manual labour to achieve your desired effect. This is for clients who wish to go the extra mile with their design and enjoy a richer level of detail.This style is also best suited for semi-realism projects, whether by design or if you wish for me to reimagine your concept as a life-like being.

Average Time Taken: 5-8 Hours

STYLE: Crystal Figure

It's low poly, but pretty!This style aims to take advantage of its low poly design and add emphasis to compliment it. The rich and shiny colourschemes ensure it'll look great from every angle, and will keep the concept unique to you.These models can also be used for practice in rigging! Their low poly nature will save you from most issues regarding software performance.

STYLE: Light

Not all full-body designs need large funding!This style is aimed towards far more simpler characters, whether by design or form. These are best for when the concept has fewer small features or a simplistic body structure with minimal clothing and accessories.

STYLE: Cute & Cuddly

Potential alternative titles include Chibi or Plushie! Or even PokéStyle at a stretch.As the title implies, this style involves taking your special character and converting it into a simpler, cuddlier form. Only major details will be translated into extra shapes, otherwise the emphasis is on the round and simplistic forms, and using patterned colours to highlight any extra details. Or, just exaggerated and colourful!

STYLE: Spore

Want to bring your Spore creations to life, or give them that extra layer of HD?In this style, I will import your own Spore creations and remaster them. Their anatomy will be improved, appropriate details will be redesigned and merged to achieve the effect you intended, and textures will be richer and more diverse than Spore can offer.We can also personalize the creations by modifying key features such as the face to something less Spore-like, and more characteristic.

STYLE: Plushie

Transform your characters into cuddly buddies!Whether it's for 3D printing, designing a real plushie, or just for the fun of imagining your characters in this textile approach, I will take your designs and reimagine them as the perfect cuddly companion.You can choose between with a patchwork style (left) or a smooth felt style (right), or even a mixture of both! Plushies come in all sorts of designs.

STYLE: HD Icon

Did you know that my icons and logos are actually renders of 3D Objects?Select this style for me to take your existing logos and produce high resolution, transparent renders with custom lighting effects for richer colours!

STYLE: Custom

This category is aimed towards more bespoke projects that may not fit the other styles.Overall I aim to be versatile and explore various themes and mediums, including objects and assets. This has so far ranged from composites like animal-themed guitars, to simple in-game assets like themed cutlery, to 3D printable objects like USB covers.Currently I do not have an average time taken, however providing a clear reference of your desired design will always speed up production tremendously.

Average Time Taken: Variable

STYLE: Premium Unlimited

For when budget is of no concern, and you just want the biggest, most badass piece I can muster!

Typically with my projects, I'll always intend to nail a strong balance between good quality and time efficiency, so that every project ends with a comfortably affordable finish. I'll use techniques to cut some corners where applicable and duplicate some meshes where needed. However with Premium Unlimited, those limitations are thrown out the window and extra time will be taken to ensure perfection.There will be no compromising for less-exciting feature such as fingers and toes, horn-textures or cloth folds. Everything will be appropriately taken seriously so that quality remains consistent among all aspects of the concept, both interesting and mundane.This style offers up to two custom-made and fully designed models of your choosing.
The large initial deposit is treated as a trust agreement to ensure that the project is taken seriously and shows proof of ability to pay the production fees.
The first 5 hours of production are pre-paid for by the large deposit, meaning the clock will not begin ticking until the first 5 hours are completed. First 5 hours are free.
As part of requesting such a large piece, your project will also gain higher priority above others, so that it can be completed in a timely manner and avoid multiple month-long wait times. We can also discuss payment procedure and budget the price over the course of time, should a large end production payment be too big. When discussed and agreed, I'm happy to postpone production to schedule it alongside your monthly income, or whatever works best for you. Communication is key!

Average Time Taken: 8-20 Hours

Composites

A bonus extra for commissions is the option to include a photoshopped composite render. A singular 2D image that really brings the model to life - great for portraits! With these I take several renders of the model with different materials, lighting and colours, and combine them to create a really colour and light rich render. Plus fancy effects.These typically only take me an hour to produce, thus simply adding a total of £35.00 to the final project cost. Either, you can suggest a preference for the colour palette, or I can improvise and create something visually striking.

Average Time Taken: 1 Hour

Rigging & Animation

Coming soon!
August 2023: I can now do basic rigging and animation. I'm rather novice but it has begun!

EXAMPLES
COMING SOON

Build-a-Character

Understandably, putting an entire imaginary character onto paper can be a monumental challenge. Even moreso when trying to figure out nuances and specifics.For returning clients only, I would like to offer the opportunity to help visualize your ideas. Due to the sheer complexity and undertaking this can entail, designs will be limited to more simplistic models, as Cute & Cuddly commissions.I believe creating the basic concept is more important before adorning it with a glutton of detail and features, especially as the design can always be upgraded or revisited later. Allow me to help create the basic design that yourself or other artists can then expand upon.

Average Time Taken: 1 Hour

By purchasing a commission from me, you will gain rights and usage to all of the files upon payment.Your 3D model, renders and composites may be used for rigging and animating, you may use it in your webpages, animations, livestreams, videos, games, projects, galleries, blogs, roleplay etc.You paid for the goods, therefore you shall receive them.My only request is to be professionally courteous and credit me when using and sharing the model. It isn't required, but very much appreciated.
Claiming that you produced the entirety of the work yourself is just a sucky dick move. Please don't do that.

What I Can Do:

● Animals, creatures, hybrids etc. (real and fantasy)
● Humans, humanoids, anthros
● Original characters and fan art
● Clay-sculpted hair, fur and feathers
● Clothing, outfits, accessories
● Moderate blood and minor gore
● Moderate asymmetry
● T-Posed for rigging (communication required for optimising)
● Automated Decimation/zRemeshing (lowering the polygon count, mixed results)
● 2D Rendered Composites

What I Can/Will Not Do Yet:

● Manual Retopology
● Environment, backgrounds
● Hyper-Realism / Photo-Realism
● 3D Printing Services

What I Can Try:

● Rigging, animations
● Robots, cyborgs, bionics, implants etc.
● Fibermesh rendered hair and fur
● Reasonable/tasteful SFW nudity
● Poses, stances, heavy asymmetry
● Semi-Realism
● Platforms, pedestals and bases for the character to stand on
● Specialised objects (where the commission IS an object, eg. a treasure chest design)

What I Will Not Do:

● Pornography, Fetishes, Kinks, Genitals
● Hate-Speech, harassment, political themes
● Incredibly ambitious multi-layered detailed abominations unless you wish to discuss the Premium Unlimited route

Frequently Asked Questions:

How do you deal with queues?
I aim to be respectable and opportunistic with juggling projects. I prioritise finishing one project on a "first come first serve" basis, but I will try to slip smaller projects in during feedback phases, so that no one has to wait too long.
How long do these typically take?
The model itself varies wildly between styles and features. If it has big draconic bat wings or a dozen uniquely shaped/positioned spikes, that's going to take more time to block out. On average, my models can vary from 2-8 recorded hours, stretched over a couple of days.
How will Price Per Hour be determined?
0-15 minutes = Rounded to zero, no charge | 15-45 minutes = Half an hour, half the price | 45-60 minutes = Rounded up to an hour
I record all of my projects, thus whether or not I manually keep track of time, I will still have an honest recording of time-spent.
How do you determine what is complex/detailed and what is simple?
Technique and style! Not the polycount or features. I'd be happy to explain this further if requested.
I've already purchased, can I change the style?
You can upgrade but not downgrade, unless you give me plenty of notice. You may upgrade before or after the commission is completed - Send me the remaining deposit to upgrade and I'll recalculate the final fee accordingly.
Can I upgrade from Portrait to Full Body?
If I've not started or done too much work, then yes! If the Portrait is entirely completed, then adjusting the model may be complicated and we'll need a discussion.
Is having a portrait with BOTH open mouth and closed mouth considered two commissions or one?
One commission. I sometimes play with the hinges on open-mouths anyway to make sure the jaw length is correct, so I could just take that a step further.
Can you do multiple creatures in one commission?
This is something I need to put some consideration into. For now, the answer is no.
Can I commission someone else's character?
As a gift, of course! If it's another artist's work, I'll need their confirmation and permission.
Can you rig your models? Can you animate them? Will you?
Not yet but one day! It's a lot to learn but I want to do it in the future.

My beautiful creature ❤️ Thank you so much, again, for your kindness and your professionalism ! It’s a real pleasure to work with you. My dragon look so good in your 3D style 🥰 especially in colors ! Badass~By VendettaPrimus August 2020

I've gotten two commissions from Rebecca and both of them have turned out amazing. She can do a variety of characters or creatures as seen with the two of my commissions being a weird tree monster and the other being very humanoid so not only is she good at dragons or lizard like creatures she can do a large variety of designs. She has been extremely professional and pleasant to talk to throughout the commission. She is the first person I have commissioned and I'd highly recommend her commissions to others.~by EmpiricEmissary June 2020

Holy baboon butts this is fantastic, I feel like I absolutely got my moneys worth with this! This looks gorgeous, and I am very pleased to hear that you had fun with this project 😊 I am most certainly satisfied with the outcome of this, I especially really like the mane for some reason. Again, fantastic job, I’m amazed! Can’t wait to see the other renders 😃 Thank you so much!!~by Sommy March 2020

For a first time setting up a model to be rig-able you did an amazing job. You even went with ideas you thought would be good like separate tools for the hair/mane and I didn't even think of that. I am happy with the work and definitely having great communication helped. Everything was professional and you made sure you kept me up to date (:~by Cassandra April 2019

I'm so amazed by how much work and detail you put into this, not to mention I think you're ever so slightly mad for attempting to hand-sculpt almost every scale. The end result speaks volumes for itself, though! This is my favorite sculpt of yours so far as well, and I don't think that it's just me being biased because it's my character. I believe I got exactly what I paid for, and I will absolutely be commissioning you again in the future.~by Oreloki Jan 2019

Becca's work is phenomenal, and her attention to detail is amazing. The amount of effort she puts into her work is astounding, and you can rest assured that the work she puts out is of stellar quality. The realism, or even expression she managed to get on the work she did of my character Glass was breathtaking, and you can usually catch a stream to see it all happen in real time, if you're interested in watching her work on your piece. I would absolutely recommend her to anyone who loves this kind of art. The prices are expensive, but well worth it.~by ShatterGlassStudios Dec 2018

Even though it took longer than expected, I fecking love it! Absolutely amazing! Thanks for making this for me!~by DarkDemonDragon November 2018

From what I've seen I must say that she takes this sort of things seriously. The quality of her works is stably high so you mustn't worry about it. She always tries to consult the customer to figure out some details so the end result turns out to be what you originally wanted (or at least as close as possible to it). I won a raffle (still a bit hard to believe, haha) and got a 3D model of my OC (that Tea Noodle). All process was streamed so I managed to see all the process from beginning to an end so I can relate for the stuff said earlier. And the end result was far better than I was originally expecting. So yeah, you can trust this woman! ;D~by Alespill July 2018

4 Total Projects

Always available to accept smaller projects in between larger ones

Current Waiting List: (not in order)

  • 1x Long-term Project (1 almost completed)

  • 1x Shadowless Full-Body

  • 2x Bespoke Projects